//
//  ShieldButtonNode.h
//  iFly
//
//  Created by User-23 on 12/10/14.
//  Copyright (c) 2014 TeamDifferent. All rights reserved.
//

#import <SpriteKit/SpriteKit.h>

@interface ShieldButtonNode : SKSpriteNode

@property BOOL isButtonClicked;

+(instancetype) shieldButtonOnPosition:(CGPoint) position inScene:(SKScene*) scene;

-(void)activateShield;

@end
